Smash Bros.

Smash Bros., known as Smash prior to Kirby: Planet Robobot, is a rare Copy Ability that debuted in Kirby & The Amazing Mirror. This ability allows Kirby to attack with his move-set in the Super Smash Bros. series, including all of his special moves (save for Inhale since Smash is an ability).

Kirby & The Amazing Mirror
In Kirby & The Amazing Mirror, the Smash Ability is obtained by swallowing the Mid-Boss Master Hand.

Next to Master, Smash is the second most versatile ability in this game. Smash Kirby can cut String Platforms, pound stakes and destroy metal blocks.

Notably, the Smash ability can be obtained by swallowing two Noddys and letting the Ability Mix roulette stop on its own in this game. This can be easily done in Candy Constellation - Room 7 before the Copy Ability Testing Area is unlocked.

Kirby's Dream Collection: New Challenge Stages
Smash makes its first 3D appearance as one of the available Copy Abilities in the New Challenge Stages mode of Kirby's Dream Collection.

Kirby: Planet Robobot
This ability returns under its current name in Kirby: Planet Robobot, with an updated move-set based on Kirby in Super Smash Bros. for Nintendo 3DS / Wii U. The Guard in this version of the ability resembles the bubble shields used by all characters in the Super Smash Bros. series, though in this case, it won't break.

How to Obtain
Smash Bros. can be obtained only by scanning Kirby's amiibo (Super Smash Bros. series) into the game, or finding its Copy Essence from certain hidden locations in Story Mode only, including:


 * Patched Plains - Stage 4
 * Overload Ocean - Stage 1
 * Rhythm Route - Stage 2
 * Access Ark - Stage 1
 * Access Ark - Stage 5
 * Copy Ability Testing Area

To obtain this ability in The Arena and The True Arena, the player must scan the amiibo. Kirby cannot obtain this ability from any enemy or the Ability Mix in this game.

Trivia

 * When using the Hammer on the ground, Smash Bros. Kirby swings it upward rather than downward, to mimic the way he attacks in the Super Smash Bros. series.
 * In Kirby & The Amazing Mirror, Smash Kirby's Hammer Spin (9 damage) is more powerful than the original version of Hammer Kirby (5 damage). In Kirby: Planet Robobot, however, both versions have the same power.
 * Smash Bros. Kirby retains his Hammer Spin / Giant Swing in more recent move-sets, despite not using that move in Super Smash Bros. Brawl or Super Smash Bros. for Nintendo 3DS / Wii U.
 * Additionally, Smash Kick and Hammer Flip can be charged for even more damage and/or reach, just like in Super Smash Bros. for Nintendo 3DS / Wii U.
 * In Kirby Star Allies, the Hammer Flip attack of Hammer Kirby, Bonkers and King Dedede can be charged like the Kirby: Planet Robobot Smash Bros. version, but loses the fire element.
 * The only truly unique move of Smash Bros. Kirby is Twinkle Star, as no other Copy Ability contains this attack. This move is Kirby's neutral aerial attack in the Super Smash Bros. series.